Hey guys,
You know I have noticed that in this game. Some wrestlers bleed easy and some don't. Now when I make wrestlers I usually do appearence, moveset and parameters. Unless you count the priority thing (the one move follows another move thing), I've never touched the CPU logic. However in one of the matches I'm doing, I'm going to make the outfit of one of my wrestlers look like he is carrying a sharp weapon and not like he wearing a sleeve or glove or whatever.
I already made the outfit but when this wrestler hits the other wrestlers, they usually don't bleed at around the 3rd of 4th strike in the match. In fact it's a miracle if they bleed at all. I just want to know is their a way to tweek the CPU logic, so the opponents can get hit like 2 or 3 times from this wrestler and immediately start to bleed? If anyone has that info let me know.






